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**A Space Mod Like Never Before!**
This mod expands and introduces "space" to Minecraft in a fun and technological way. It brings entirely new planets, moons, and galaxies to the game, delivering a unique experience never before seen in the blocky world.
**MOD STAGE:**
Very Alpha (Currently playable only in Creative Mode).
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**Interplanetary & Galactic Expansion**
The mod features its own rendering system, bringing "space" to life. Players can visit planets in a Space Nodule and experience the vastness of the cosmos while maintaining optimal performance on their PCs.
[Note:] This mod renders planets independently of your render distance settings. It is compatible with performance-enhancing mods like Sodium, OptiFine, and others.
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**Planetary Exploration**
The mod includes:
- A custom gravity system.
- Unique dimensions for every planet.
- Planet-specific conditions.
- New minerals and blocks to keep the game’s "blocky" charm alive.
The cosmos awaits!
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**Technological Expansion**
Explore the following features:
- New interactive blocks with custom GUIs.
- An original electricity system.
- A variety of new metals and tools.
Watch the demo here: https://streamable.com/a820dv
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**Space Travel System**
The mod introduces Space Nodules, offering a new way to travel to space.
- Upgradable modules to survive different conditions and improve speed.
- Diverse engine types for customization.
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**Shader Support**
Using the latest Oculus Mod, you can enjoy Complementary Reimagined Shaders. The mod is compatible with most lightweight shaders (currently in beta).
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**Multiplayer Compatibility**
Embark on space adventures with friends! The mod supports multiplayer gameplay, allowing teams to explore the cosmos together.
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**Fun Features**
- Y-level counters while piloting ships.
- Additional unique gameplay tidbits.
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**Credits**
Special thanks to:
- PacificCyan
- YellowCake
- Lilith
- Frisk-256
- Wakaba (Sumeshi)
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**Addon Support**
The mod supports datapacks, enabling players to create their own galaxies, GUIs, and more. It ensures compatibility with the rendering system while maintaining the game’s theme.